Roadmap

This is the working plan for Agent Platform, from the current draft specification to a stable v1.0. Milestones are sequenced, not scheduled โ€” there are no target dates yet, because the pace depends on who shows up (see CONTRIBUTING.md).

Status legend: ๐ŸŸข done ยท ๐ŸŸก in progress ยท โšช not started

Table of Contents

v0.1 โ€” Specification Draft

Status: ๐ŸŸก in progress

Publish the specification and get it in front of enough real use cases to find its rough edges before anything is built against it.

Exit criteria: rough consensus on the shape of the Agent Endpoint and the Skills/Tools split, from more than one contributor.

v0.2 โ€” Core Server & TypeScript SDK

Status: โšช not started

The first thing anyone can actually run.

Exit criteria: a developer can clone the repo, define a handful of skills, and get a working Agent Endpoint locally.

v0.3 โ€” CLI & Auto-Discovery

Status: โšช not started

Lowering the cost of adopting the spec for a business with an existing API.

Exit criteria: a business with an existing OpenAPI-documented REST API can get a passable Agent Endpoint without hand-writing skills.

v0.4 โ€” Simulation & Conformance

Status: โšช not started

Making sure deployments actually work the way they claim to, before and after changes.

Exit criteria: a deployment can be tested and regression-tested without a human manually poking it with a real assistant.

v0.5 โ€” Multi-Language SDKs

Status: โšช not started

Exit criteria: the spec is demonstrably language-agnostic, not just TypeScript-shaped.

v1.0 โ€” Stable Spec

Status: โšช not started

Exit criteria: a business can adopt the spec with confidence that agent.company.com won't need to be rebuilt for v1.1.

Post-1.0 / Exploratory

Ideas that are plausible but out of scope until the core is stable:

Explicit Non-Goals

To keep scope honest:

How This Roadmap Changes

This file moves when the underlying work moves, not on a schedule. If you're picking up a [ ] item, open an issue first (see CONTRIBUTING.md) so it can be marked in progress and two people don't build it twice.